This is especially important after emptying our hand with all that mana we can generate. You, on the other hand, are usually going to draw a card or two off of her. This makes a turn two Selvala possible on the back of a turn one ramp spell, and also means that (at least in my cube) it’s rare that your opponent is going to be able to trigger the draw ability reliably, if at all. While the one mana dorks are preferred by most because they accelerate you much faster, I have found that in many games Selvala performs like a ] or ], propelling you from the mid game into big mana for your finishers basically as soon as you untap with her.īecause of the double green in her mana cost, you’re almost always primary in green if she’s in your deck. Mechanically she’s a glorified mana dork with a symmetrical card draw engine on a reasonable body (keeps aggressive 1 drops and most 2 drops at bay). She’s performed quite well for me in my fairly run-of-the-mill unpowered cube, and I wanted to report back and ask if anyone else has had any experience with her. I haven’t seen anyone talking about ] since Conspiracy 2 first came out. Matthew Watkins' Ars Arcanum MTGO Cube Analysis.Limited Resources (Cube Episodes: 59, 77, 213, 313)ģ-0 winning deck archive from the XMage Cube Group In Contention (Cube Episodes: 25, 31, 36, 71) Wtwlf's MTGS article on Cube Design Philosophy The Magic Show Episode #61 "Gleaming the Cube" Simple_Man's Cube Card of the Day Archive General ResourcesĬube Organization (no longer regularly updated) "It's like drafting hyperbole." - Evan ErwinĪ Cube is a custom draft set, typically designed to showcase the "best" cards ever printed in Magic, but sometimes with other thematic restrictions.
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